Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada’s Northwest Territories during the 1920s. Originally released over 30 years ago, this new edition of Alone Against the Frost has been completely revised and updated for Call of Cthulhu 7th edition.
To play this campaign you’ll need a pencil, some roleplaying dice, and a copy of the Call of Cthulhu Rulebook or the Call of Cthulhu Starter Set.
Solitaire Adventure in Canada’s Wilds
Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada’s Northwest Territories during the 1920s. Here, you choose your own path as you navigate through the story—your choices will determine whether you find success or failure!
You take on the role of Dr. L. C. Nadelmann, an anthropologist from the renowned Miskatonic University in Arkham, MA. Accompanied by three of your most gifted and practical graduate students, as well as an experienced local guide, you set off into the fabled valley of the North Hanninah in search of the anthropological discovery that will make your career and bring you fame. Or, so you hope.
Your expedition members are:
But such a journey is fraught with difficulties, from dangerous white water to the superstitious beliefs of the region’s inhabitants—not to mention the wildlife!
Will you manage to survive every challenge this hostile environment throws at you? Will your companions? Can you return with your reputation—and your sanity—intact? Only time will tell.
Armed with a pencil, some roleplaying dice, and a copy of the Call of Cthulhu Rulebook or the Call of Cthulhu Starter Set, you are ready to brave the remote wilderness as one of MU’s youngest ever professors! Dare you take on the challenge? If the answer is yes, then don’t forget to wrap up warm! It can get mighty cold out there...
Originally released over 30 years ago, this new edition of Alone Against the Frost has been completely revised and updated for Call of Cthulhu 7th edition—over 650 entries, complete with new illustrations and an afterword by the original author.
Will you survive, alone against the frost?
From the introduction:
A CHANGE OF NAME
When Alone Against the Wendigo was published in the 1980s, writers and game companies were not as sensitive to the wholesale adoption of creatures from indigenous mythologies as they are today. With this in mind, with its rerelease, Chaosium decided to update and rename the book (Alone Against the Frost) to avoid the misuse of a culturally significant term. The creature at its core has also been reworked and renamed to better underline its Mythos ties to the Great Old One, Ithaqua, the Great Wind-Walker itself.
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