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Roam

  • $29.95



In Roam, a great sleeping sickness has spread across the land, sending every type of creature to wander for hundreds of miles in a dazed, incoherent march. It’s your job to seek them out and wake them from their sleep, recruiting them to help you find even more lost souls! Use adventurers in your party to search in unique patterns. Claim land cards and add rescued adventurers to your growing party. Spend coins to purchase artifacts that grant unique abilities.


  • Publisher: Red Raven Games
  • Number of Players: 2-4
  • Gaming Time: 30-45 mins
  • Suggested Age: 8+
  • BoardGameGeek Rating: 7.5
  • Board Game Atlas Listing
  • Complexity (BGG Weight): 1.87

  • Welcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters. 

    A great sleeping sickness has spread across the land, sending every type of creature to wander for hundreds of miles in a dazed, incoherent march. It’s your job to seek them out and wake them from their sleep, recruiting them to help you find even more lost souls! 

     

    In Roam, you and up to three friends compete to find lost adventurers. Tarot-sized adventurer cards include characters from Near and Far, Above and Below, City of Iron, and Islebound. The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board.

    Each turn, you may activate one of the adventurer cards in your party by flipping the card face down. Activating an adventurer allows you to place search tokens on the board in the shape depicted on your adventurer card. When every square on a landscape card has been searched, the player who did the most claims the card, finding the lost adventurer and adding them to their party. Each adventurer you add to your party gives you points and a new search pattern that you can use.

    When searching, you also claim coins, which can be spent to use special actions or purchase artifacts with useful powers. When one player has ten adventurers in their party, the game ends, and the player with the most points wins.


    Roam plays as a base game, a full game using the artifact cards, an Outpost variant game (using the Outpost card) and has rules for a stacking variant game.


    Content:

  • 43 Land and Character cards (double sided, one land, one character)
  • 12 starting character cards with player color flags
  • 96 explorer markers (24 in each player color)
  • 24 artifact tiles
  • 30 One coin tokens
  • 6 five coin tokens
  • 1 Outpost card
  • 4 player aid cards